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Game Information
Engine
Ren'Py
Rating
XXX
Language
English
Release Date
05/22/2016
Last Update
10/31/2022
Version
0.342
Development
Alpha
Likes
1380
Contest
None
Orig PC Gender
Male
Adult Themes
Multimedia
Discussion/Help

Interns of Ecstasy Island

Warning: While there are over 408,000 words of story content, this it’s by no means a playable game in its current state. Many of the intended game mechanics are missing, so consider it an overly-ambitious concept demo at best. Further details below.


Story Summary:

Welcome to the Isle de Extasis Resort! It’s a once in a life time opportunity on an island paradise. You may never leave…

As a fairly average man entering your third year of university, you thought you’d been awarded the opportunity of a lifetime when you were chosen out of countless others to get a summer internship at an exclusive, tropical resort.

The girls at the resort are all beautiful. Most are pretty slutty, too.

The last thing you expected was that you might be turned into one of them!

 

Interns of Ecstasy Island Title ScreenInterns of Ecstasy Island Sample 1Interns of Ecstasy Island Sample 2Interns of Ecstasy Island Wardrobe MenuInterns of Ecstasy Island Sample 3Interns of Ecstasy Island Sample 4

 

Game Concept

Interns of Ecstasy Island is planned to be an erotic, gender-bender life-sim game.

What started as a too-good-to-be-true internship on a tropical island takes a strange twist when the protagonist finds him mysteriously transformed into one of the beautiful girls of the island. With his body and mind changing, it becomes clear that there’s far more too this internship that he expected. Will he embrace his new role as one of the resort’s promiscuous party girls, seek to find a way back to normal, or, perhaps, something in between?

The game is story-focused and text-heavy, presented in a hybrid visual novel format.

However, unlike a traditional visual novel that only branches at occasional player choices, Interns has a “life simulation” at its core. Game events are modular, played semi-randomly based on the player character’s job assignments and how they choose to spend their free time at the resort. With events and choices having an affect on the character’s stats, the hope is to provide an interesting and somewhat different experience each time you play.


Themes


Intended content to focus around...

  • Male-to-female transformation
  • Body transformation (breast and hip expansion, etc.)
  • Masturbation, MF sex, FF sex, group sex
  • Mind control / Mental changes (targeting the player character)
  • Slow changes


Planned Features

Spoiler:
Roleplay-focused
While no game can offer the complete freedom to play your character any way you’d like, I’ve attempted to provide many opportunities to make choices based on your character’s personality. There are traits that can be chosen at the beginning (virgin, monogamous, teetotaler) that can make for a slightly different experience and influence events in the game.

Character stats
Behind the scenes stats can effect many of the encounters of the game. These include things like how tired your character is, how perceptive they are, inebriation and arousal.

See your character’s body change
Body transformation is a major theme of the game, and you can see the changes to your character in the bathroom mirror. Changes include hair color, length, breasts, hips and even tan-lines.

Modular events system
The game fills out your daily schedule with events based on your job assignments, character stats and choices, leading to a slightly different experience each time you play, and, hopefully, event combinations that can lead to unique scenarios.

Sex simulation
Your character’s stats are reflected in sex as well. How good sex is for both the player character and their partner(s) can depend on choices and events in the game. These choices can carry over to events outside of sex. Will your character have a manageable sex drive, or will frustration or a raging libido get you into trouble?

Willpower system
With intense pressure to join in on the debauchery of the island, the player character will need to manage their strength of will if they want to be certain that their choices are fully their own.


Special Notes

  • There is currently no music or sound. (Not sure if this will be added later.)
  • Attempts have been made to allow old saves to work on newer versions of the game unless specified otherwise, but it doesn't always work. If you encounter errors, try starting a fresh game.


Critical Info

The description above is my vision for the game, but please don’t expect it to be the reality. Below are a whole bunch of caveats you should consider.

As a creator, I’m novice-level in pretty much every aspect. I work a full-time job and have taken this project on as a hobby, mainly on weekends, vacations, and free-time when I’m feeling ambitious.

As a project, Interns is an amalgamation of ideas I’ve had that were inspired by other games I’ve played, modding projects I’ve undertaken for Bethesda games, and more. I’ve rolled up as many of the ideas that have accumulated for me over the years and combined them into a single game idea.

I took this on as an experiment to see how much I could do with them, and ended up sharing it on TFGames.site with other hobbyist enthusiasts such as myself. I’ve never had any expectations of actually being able to pull it off—only to experiment with it until I got bored with it. The following and support I’ve received on Patreon and SubscribeStar have kept me pushing forward with it, for better or for worse.

In it’s current state, the game is very unfinished. There’s a 4-day, mostly-linear introduction and several weeks of life-sim where the player character works at and explores the resort and the people there. No willpower or mental change aspects are included yet. The sex scenes are minimal, but are slowly being added to. Many sections are text-only.


Walkthrough

An actual walkthrough doesn’t exist, but please see Starman’s fantastic post that has documented most of the hard-to-find parts of the game and how to get them.
viewtopic.php?p=494929#p494929


All Things Interns and UsagiTripleSix

If you can’t get enough of me here, check out…


And you can support my artistic flailings about on…

 

IMPORTANT NOTE ABOUT LINKS: Due to compatibility issues with later versions of Mac OS, Mac versions are now a separate download. Please hover over the note by the download links to make sure you are grabbing the correct version.

 

NOTE for returning players: Creating a new save is a good idea. The game will attempt to make old saves work, but there may be some odd behavior depending on how significant the changes are between versions.

 

WHAT'S NEW:

Interns v0.342 is now available!

This version is just a bug fix update, going over as many reported bug from the community as I could find simple fixes for. Special shout-out to GAmeDOS for taking the time to work through the intro events and providing me with a list of long-standing old bugs (and a couple newer ones) to address.

  • Bugfix: Blonde May Housekeeping event has been properly defined as an event class object (should fix an error).
  • Bugfix: Set flag for meeting Scarlet in a few events where it was missing.
  • Bugfix: Error in tracking PC’s drinking in the intro has been fixed.
  • Bugfix: Addressed error preventing PC  from seeing Brooke in the club on Day 1.
  • Bugfix: Addressed variable issues with meeting NPCs on Day 1.
  • Bugfix: Addressed multiple variable issues regarding PC showing interest in Chastity on Day 1.
  • Bugfix: Fixed issue with gender identity shift event not firing on Day 3.
  • Bugfix: Gabby commenting on the PC being [REDACTED] event now only fires on the day it happened.
  • Bugfix: Beach party event is currently blocked if you’ve tried to betray May (since she’s at that event).
  • Typos: Added missing capitalization to “Holly/The Doctor” name interpolation.
  • Misc typo corrections.
 

Help Me:

For any writers out there who feel an inexplicable desire to help me out of the goodness of their hearts, I've added a submissions page to my site. I'll be adding requests to it periodically with anything I think might help me in the near future. More details are on the site.

 

 

The Premise:
You play as a fairly average American college student, ending his third year at the university. All your friends are talking about a summer internship opportunity they discovered. They figure, if you need to get some work experience during the break anyway, why not do it at a tropical resort? You submit your application, get accepted, and, when you arrive, find that it's everything you could have imagined...but nothing you expected!

Your Character:

You're an American college student currently finishing up your junior year at your university.

While you're reluctant to admit it, you'd have to describe yourself as a fairly average guy. You're not a complete slouch scholastically, and you manage to stay in shape, but you have friends who are a lot smarter and more athletic than you. You're by no means ugly, but the girls frequently pass by you when you're hanging out with the taller, more attractive guys in your circle of friends.

 

A brief overview of many of the characters in the game can be found on my site.

Interns of Ecstasy Island Walkthrough...doesn't exist. Closest thing to one is this wonderful post on the forum by Starman. Check it out to see if it has what you're looking for.

https://tfgames.site/phpbb3/viewtopic.php?p=494929#p494929

 

How to Play:

1) Download and unpack the archive.

2) Locate and launch the executable.

3) Click on "Start Game" from the main menu.

4) Click the "Apply Now" button the the laptop screen.

5) Click anywhere on screen to advance the story.

6) Decisions will be presented below the text in the left side window. Click on the option you wish to choose.

7) Using your mouse scroll wheel over the text window will scroll the window up and down. Scrolling up over the picture window will "roll back" the game, allowing you to make a different choice (if you've changed your mind).

8) Right-clicking at any time will bring up the game menu, allowing you to save, restore or change options.

9) Holding down the CTRL key will skip through any text you've already seen. Alternatively, you can select "Start Skipping" from the preferences menu.

Changelogs are posted with each early access release on my blog. You can find it here.



Review by Attonas

Version reviewed: 0.341 on 09/11/2022


I've played through this game several times now, and every time I've loved every minute of it! As it suggests, it's still being heavily worked on, but it is worth the playthrough. I can't wait for this to complete! Keep up the amazing work!


Review by Boscorific

Version reviewed: 0.341 on 09/03/2022


Still one of the best transformation games around. Would like more content but as long as it isn't dead I'm content.


Review by AnnikaE

Version reviewed: 0.341 on 09/02/2022


I agree with Doperanks in that Interns of Ecstasy Island is easily one of the best and most polished games on this site. It is honestly incredible how far the dev has pushed the Ren'Py engine, you could almost tell me it is an entirely different engine and I would believe it. If you have never played the game before... what are you waiting for? If it is ever finished it would probably be my favourite TF game yet.

That being said, as other reviews have already stated, this game severely needs more content. The bug fixes are great, but the game feels almost identical now as it did a few years ago, and some storylines have actually lost content over time.

Basically, if it it's your first time, I 100% recommend the game, it is more than worth your time. Interns has lots of replayability as is, it looks great, it offers compelling characters and lots of meaningful choices, and the TF progression, character arcs, and main plot are all among the best out there. But if you have already exhausted all of the existing content sometime in the last few years, there really isn't much reason to come back yet. Check again next year; maybe by then there will be more story progress.

(p.s. this is in no way meant to sound ungratefull or impatient to the dev, they are making a fantastic game)


Review by Doperanks

Version reviewed: 0.341 on 09/01/2022


This game is by far my favourite on this site. I've been following this game for a while now, and every update brings a bit more depth to the game. I love it!
I/d rate it 9/10 right now.

On a more critical note: As you progress through the days in this game, the game gets more linear. Between week 3 and 5 there isn't much new content to explore, and the days become a drag. 
Also, it is obvious that there is still a lot of missing content for the changes the MC experiences.

I like how recent updates have fixed a lot of technical issues and explored new possibilities on how in-game situations are handled, but what this game really needs as of v. 0.341 is more content in the form of flavour text and new scenes with existing characters.


Review by LurkingOwl

Version reviewed: 0.341 on 08/31/2022


All i can say is I really hope this game isnt dead.

 

For me personally this game just hit all the right spots. 

 

Perfect slowburn tf. You have choice in how your tf turns out, and through a clever dream sequence mechanic and writing queaus your character does not have this choice. Its not 'voluntary' tf but you still get a choice. Just over all very clever execution.

 

Writing here is actually good, and the various scenarios you can go through are fun to explore.  Every playthrough is a little bit different as well which gives it some replay value.

 

Biggest criticism is honestly the lack of content updates.

 

Or in other words. . . WE  WANT MOAR.


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